Handling of coated materials like car paint and varnished wood has also been reworked, with the old clear coat model replaced by a new physically correct layered model. Other changes include a new mode for rendering caustics effects based on path guiding, and better handling of shadows cast by transparent and translucent objects, as discussed in this blog post. Key changes in Light Tracer Render 2.0 include support for IES and mesh lights, increasing its usability in architectural visualisation workflows.įor product visualisation, the update introduces shadow and reflection catchers, to help integrate rendered 3D objects into photographic backplates or solid-colour backgrounds. New in version 2.0: IES and mesh lights, shadow and reflection catchers, and accurate caustics Render features include render passes, post effects, filmic tonemapping, and CPU and GPU denoising.īeing based on WebGL 2.0, the software is hardware-agnostic, working with both AMD and Nvidia GPUs: Light Engine says that it will run on “almost on any GPU produced after 2012-2013”. The software supports the Disney Principled material model widely used in other DCC software, and comes with a library of over 300 readymade PBR materials.Īlthough initially designed for HDRI-based lighting, it is increasingly supporting other lighting workflows. ![]() Light Tracer Render imports models in standard 3D formats including OBJ, FBX, Collada and glTF, and CAD data in STEP/IGES format and Rhino’s 3DM format. Over the past two years, it has acquired a standalone desktop edition, which runs on Windows and macOS, and grown steadily in functionality, particularly for architectural and product visualisation. The update adds support for IES lights, mesh lights, transparent shadows, and a new caustic mode adds shadow and reflection catchers for product renders and reworks the software’s handling of coated materials.Ī phyically based GPU ray tracer for web and desktopįirst released in 2019 as an experimental browser-based renderer, and pitched as the “world’s first physically based GPU renderer for web”, Light Tracer Render is an unbiased GPU ray tracer. Light Engine has released Light Tracer Render 2.0, the latest version of its physically based GPU renderer, available as a both commercial product for Windows and macOS, and as a free browser-based service. Scroll down for news of the Light Tracer Render 2.6 update.
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